By continuing to use the site you agree to our Privacy & Cookies policy

Studios Get Into The Game

Game versions of popular films are nothing new, although the games can often be poorly received if they are hastily cobbled together to meet the cinematic counterpart's release date. Activision's Spider-Man 3 in 2006 was an exception. The game surpassed expectations, and the US studios are recognising it is worth putting in the extra time and effort rather than going for the quick cash-in.

Restricted Content

Registration is required to read the entire article and to gain access to other restricted areas of the website

This content is for registered users only

To check that you are registered please enter your email address below

Our records show you are already a registered user. Please sign-in with your password...

By continuing to use the site you agree to our Privacy & Cookies policy

Not a Screen International subscriber?

Sign up today for immediate and complete access to ScreenDaily.com and Screen International magazine for as little as £19.95 a month!

newsletter+promo